Wednesday, November 5, 2008

How to become hacker!!!

What Is a Hacker?
There is a community, a shared culture, of expert programmers and networking wizards that traces its history back through decades to the first time-sharing minicomputers and the earliest ARPAnet experiments. The members of this culture originated the term ‘hacker’. Hackers built the Internet. Hackers made the Unix operating system what it is today. Hackers run Usenet. Hackers make the World Wide Web work. If you are part of this culture, if you have contributed to it and other people in it know who you are and call you a hacker, you're a hacker.

The hacker mind-set is not confined to this software-hacker culture. There are people who apply the hacker attitude to other things, like electronics or music — actually, you can find it at the highest levels of any science or art. There is another group of people who loudly call themselves hackers, but aren't. These are people (mainly adolescent males) who get a kick out of breaking into computers and phreaking the phone system. Real hackers call these people ‘crackers’ and want nothing to do with them. Real hackers mostly think crackers are lazy, irresponsible, and not very bright, and object that being able to break security doesn't make you a hacker any more than being able to hotwire cars makes you an automotive engineer. Unfortunately, many journalists and writers have been fooled into using the word ‘hacker’ to describe crackers; this irritates real hackers no end.

The basic difference is this: hackers build things, crackers break them.

The Hacker Attitude

Hackers solve problems and build things, and they believe in freedom and voluntary mutual help. To be accepted as a hacker, you have to behave as though you have this kind of attitude yourself. And to behave as though you have the attitude, you have to really believe the attitude.

Or, as the following modern Zen poem has it:


To follow the path:
look to the master,
follow the master,
walk with the master,
see through the master,
become the master.


So, if you want to be a hacker, repeat the following things until you believe them:

1. The world is full of fascinating problems waiting to be solved.
Being a hacker is lots of fun, but it's a kind of fun that takes lots of effort. The effort takes motivation.
If you aren't the kind of person that feels this way naturally, you'll need to become one in order to make it as a hacker. Otherwise you'll find your hacking energy is sapped by distractions like sex, money, and social approval.

2. No problem should ever have to be solved twice.
Creative brains are a valuable, limited resource. They shouldn't be wasted on re-inventing the wheel when there are so many fascinating new problems waiting out there.

To behave like a hacker, you have to believe that the thinking time of other hackers is precious — so much so that it's almost a moral duty for you to share information, solve problems and then give the solutions away just so other hackers can solve new problems instead of having to perpetually re-address old ones.

Note, however, that "No problem should ever have to be solved twice." does not imply that you have to consider all existing solutions sacred, or that there is only one right solution to any given problem.
3. Boredom and drudgery are evil.
Hackers (and creative people in general) should never be bored or have to drudge at stupid repetitive work, because when this happens it means they aren't doing what only they can do — solve new problems. This wastefulness hurts everybody. Therefore boredom and drudgery are not just unpleasant but actually evil.

To behave like a hacker, you have to believe this enough to want to automate away the boring bits as much as possible, not just for yourself but for everybody else (especially other hackers).

4. Freedom is good.
Hackers are naturally anti-authoritarian. Anyone who can give you orders can stop you from solving whatever problem you're being fascinated by — and, given the way authoritarian minds work, will generally find some appallingly stupid reason to do so. So the authoritarian attitude has to be fought wherever you find it, lest it smother you and other hackers.

5. Attitude is no substitute for competence.
To be a hacker, you have to develop some of these attitudes. But copping an attitude alone won't make you a hacker, any more than it will make you a champion athlete or a rock star. Becoming a hacker will take intelligence, practice, dedication, and hard work.

Sunday, September 7, 2008

Adobe APIs
corelib, mappr, flickr, youtube and more.
http://labs.adobe.com/wiki/index.php/ActionScript_3:resources:apis:libraries

APE (Actionscript Physics Engine)
http://www.cove.org/ape/

as3awss3lib
ActionScript 3.0 library for interacting with Amazon S3
http://code.google.com/p/as3awss3lib/

as3soundeditorlib
Actionscript 3.0 library for sound editing
http://code.google.com/p/as3soundeditorlib/

as3ds
AS3 Data Structures For Game Developers
http://code.google.com/p/as3ds/

ASCOLLADA
http://code.google.com/p/ascollada/

As3Crypto
ActionScript 3 Cryptography Library
http://crypto.hurlant.com/

asinmotion
Animation Library for AS3
http://code.google.com/p/asinmotion/

Away3d
http://code.google.com/p/away3d/

ebay API
http://code.google.com/p/as3ebaylib/

facebook-as3
AS3 API to access Facebook’s Platform API
http://code.google.com/p/facebook-as3/

flest
Flest Framework for Adobe Flex and ActionScript3 Applications
http://code.google.com/p/flest/

FZip
Actionscript 3 class library to load standard ZIP archives and extract/decompress contained files.
http://codeazur.com.br/lab/fzip/

lastfm-as3
Actionscript 3.0 library to access the Last.fm web services
http://code.google.com/p/lastfm-as3/

MapQuest
http://company.mapquest.com/mqbs/4a.html

mecheye-as3-libraries
A set of ActionScript 3 Libraries, primarily for Flash game development.
http://code.google.com/p/mecheye-as3-libraries/

Papervision3D
http://code.google.com/p/papervision3d/

Salesforce Flex Toolkit
http://wiki.apexdevnet.com/index.php/Flex_Toolkit

Tweener
Full featured animation library
http://code.google.com/p/tweener/

Twitter AS3 API
http://twitter.com/blog/2006/10/twitter-api-for-flash-developers.html

uicomponents-as3
Lightweight AS3 UI component library
http://code.google.com/p/uicomponents-as3/

XIFF
XMPP client library
http://svn.igniterealtime.org/svn/repos/xiff/branches/xiff_as3_flexlib_beta1/

Yahoo AS3 APIs
http://developer.yahoo.com/flash/as3_api_libraries.html

Wednesday, August 27, 2008

Build a Name For Yourself

Building a name for yourself is the best investment you can make as a designer and building up your own name recognition really isn’t as hard as you may think. If you are well know and trusted than finding work will be much easier, so check out these tips on how to get your name out there!

1. Blogging

I have mentioned the power of blogging before, but I wanted to bring it up again because its probably the best way to build a name for yourself on the web. If you want more exposure then you really should create a bog and start writing on a regular basis.

2. Commenting

Commenting on blogs is another great way to make a name for yourself. Always use your real name and try to leave comments on all the designs blogs you follow. The best way to do this is to leave a comment as soon as you can after a post has been published so more people will read it.

3. Guest Writing

Many blogs are happy to have guest writers contribute to the community. If you feel you can write an informative article, try contacting your favorite blogs with some topic ideas. Make sure you get credited properly with your name and a link back to your site.

4. Tutorial Creation

If you have a knack for creating cool effects and designs and you feel you can show the process with thumbnails or video, you should consider writing tutorials. The best thing to do would be to feature and promote them on your own website or blog and then submit them to other sites to get additional traffic.

5. Non Profit Work

Teaming up with non profits to work on projects in your free time is very honorable and can help get your name out a bit. Write down your passions or things you care about and then look for legit non profit organizations and contact them to see if you can help out!

6. Web Portfolio

Many designers still do not have an official website portfolio up. This is understandable for designers new to the field and still studying, but if you want to get a head start you should look into creating a website for your work on your own domain name as soon as possible!

7. Design Galleries

Graphic design galleries are another great way to gain name recognition. If you submit your designs and they are rated well you could end up getting a ton of exposure and even gigs. Below are a few great design galleries you can submit your best work to.

8. Portfolio Sites

Similar to design galleries there are design sites that take it a step further and let you Create a Graphic Design Portfolio. Sites such as UCreative allow you to create a portfolio, upload your work, add a bio, contact information and much more. This way you can build better name recognition and it allows people to contact for jobs and or gigs if they like what they see!

9. Interviews

Interviews are probably the best way to gain rapid exposure, but usually tend to come about once you have already gained some recognition. This isn’t always true though, there is no reason you can’t contact magazines, websites and blogs and offer to respond to interview questions. If you are serious about helping others and sharing your experience and knowledge, then you might be able to do some interviews sooner than you think!

10. Networking

Networking is probably the most important method of this entire list, so don’t let its number 10 spot fool you. Networking is essential to success so be sure to surround yourself with both successful and motivated people in your field. Be friendly, be helpful and never stop meeting new people on and offline.

Monday, July 14, 2008

My Trouble

This day my boss tell me about his thinking for this job

he say us clearly that he want to go back gorakhpur

and never comeback in delhi

so we cheak our profile and we r open to join other compney

thats clear

2nd option is that he want to do some work from home based on websites

so he offer me can i want to do that

i agree

but this day is my so problem day

Wednesday, June 25, 2008

My first Illustration


This day i creat my first digital illustration and painting too.

i fill this is the way of my natural life

so i want to keep it up and want to do some thing other painting like that

Thursday, June 12, 2008

10% Willpower improvement

Hi

Aaj ke din mujhe lagta hi ki main 10% designer ban jgaya hoon kyoki mere banayee design lagatar sir ne pasand keri

maine ye khud kiya tha aur maine kisi ki bhi help nahi li

bahut se baaten clear ho gayee

thora sa himmat aur badh gaya